SmartyPantz has an in-house Technical Director and collaborates with prop masters with decades of film and television experience to continuously tweak our set dec, props and puzzles and ensure that they are up to the highest standards of robustness, aesthetics, functionality and internal logic. Given that the process results in unique items and groups go hands-on with them, it is a matter of trial-and-error and some puzzles end up casualties of the quality control process. The puzzle graveyard pays respect to those superseded pieces. Gone but not forgotten.
Puzzle: The Projector Mannequin
Run: April 2015 – August 2015
Reason(s) for Removal: Functionality, logic
The projector mannequin was an idea that was a better concept on paper than an actual experience in execution. The basic gist was that there would be clues indicating how to orient it, and activating it would project an image which would prove useful when projected onto the precise right place in the night sky wall covering.
A functional problem that quickly became evident was that it was battery-powered. This was necessary given that it needed to be portable, but it drained far more quickly than anticipated when guests would spend extended periods continuously or repeatedly activating the projector to no effect when they hadn’t found the sweet spot to aim it at. It wasn’t exactly fun or immersive to have hosts need to pop in and do a battery change mid-game. We’ve learned from experience, not just with this puzzle but others as well, that batteries are best avoided whenever possible.
Additionally, it turned out to be less straightforward than anticipated and created a more than acceptable amount of confusion. It remained in play for less than half a year before being deemed unworthy and replaced with something more robust and intuitive. It currently adorns our lobby in Vancouver, proving to be a better conversation piece than it was a puzzle.